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Survivor


Survivor, Primary
Stopping Power: Bonus damage. (except with melee weapons)
Double Tap: Increased firing speed with guns. (except the SCAR)
Sleight of Hand: Faster reload.
Pyrotechnican: Picking up a grenade gives you two of that type. You start the round with a grenade.
Material Artist: You can swing a melee weapon twice in rapid succession. You suffer from lesser maximum shove penalty.
Survivor, Secondary
Unbreakable: Bonus health when using medkits, on being revived and on rescue.
Spirit: If you are incapped and another survivor incapped, you will self-revive. (Cooldown: 1 Min)
Helping Hand: You revive others faster and give them bonus health on revive.
Survivor, Tertiary
Pack Rat: You can carry more ammo.
Hard to Kill: You have extra health when incapped.
Extreme Conditioning: You have bonus movement speed.


Infected


Boomer
Barf Bagged: Vomiting on a survivor calls more common zombies.
Blind Luck: Vomiting on a survivor will block more of their HUD. You have a shorter cooldown.
Dead Wreckening: Common infected deal bonus damage against vomited survivors.
Motion Sickness: You can vomit and move at the same time. You have bonus movement speed.
Smoker
Tongue Twister: Your tongue travels faster and farthe, and drags survivors faster.
Squeezer: You deal bonus damage with you tongue.
Drag and Drop: You have a much shorter cooldown. You can release a survivor at will by clicking ATTACK2.
Hunter
Body Slam: On pouncing a survivor, you always deal a minimum amount of damage.
Efficient Killer: You deal bonus damage.
Grasshopper: Your pounces launch you much farther.
Speed Demon: You move at an increased time rate. Your scratches deal bonus damage.
Jockey
Ride like the Wind: You move faster while riding a survivor.
Cavalier: Bonus health
Frogger: Can jump and leap farther. Bonus damage.
Ghost Rider: Near invisibly.
Spitter
Twin Spitfire: You can spit twice in quick succsession.
Charger
Scattering Ram: Hitting secondary targets while charging will send them flying farther. Gives bonus health.
Speeding Bullet: Charges are faster and longer.
Tank
Adrenal Glands: Increased attack speed.
Juggernaut: Bonus health.
Metabolic Boost: Increased movement speed.
Storm Caller: A zombie wave will spawn with you.
Double the Trouble: A second tank will spawn with you. Both tanks will have reduced health.

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